#include "../inc/HoughFrame.h"

HoughFrame::HoughFrame()
{
	bot.setXYZ(0,0,0);
	top.setXYZ(0,0,0);
	score = 0;
}

HoughFrame::HoughFrame(Point _bot, Point _top)
{
	bot = _bot;
	top = _top;
	score = 0;
}

HoughFrame::HoughFrame(Point _bot, Point _top, int _score)
{
	bot = _bot;
	top = _top;
	score = _score;
}

void HoughFrame::setPointBot(Point _p)
{
	bot = _p;
}

void HoughFrame::setPointTop(Point _p)
{
	top = _p;
}

Point HoughFrame::getBotPoint()
{
	return bot;
}

Point HoughFrame::getTopPoint()
{
	return top;
}

int HoughFrame::getScore()
{
	return score;
}

void HoughFrame::setScore(int _score)
{
	score = _score;
}

void HoughFrame::incrementScore()
{
	score++;
}

void HoughFrame::incrementScore (int _val)
{
	score+=_val;
}
